I picked up ScoreShots in October 2015 after the departure of the previous lead developer, taking the design spec, improving on it, and getting an MVP out in just under four months. Most of the core architecture decisions made then remained in place through the product’s acquisition.
The MVP landed in February 2016 with an admittedly rough design, but the core product resonated with the target audience. I pitched and led a UI/UX overhaul on the (then-brand-new) Material Design standard, which became the product’s look until 2018.
In 2017 I designed and shipped ScoreShots Video — an automated video rendering pipeline running in AWS Lambda that used our canvas-based editor to composite video graphics, fed through ffmpeg. It was instantly popular and eventually moved to ECS to handle larger renders and advanced effects.
Then I spent almost a year — mostly nights and weekends — solo- building ScoreShots Next: a complete rewrite on React and GraphQL, mobile-first, delivered as a PWA. It launched at the annual CoSIDA event in June 2018 and drove sales numbers exponentially higher than ever before in the product’s lifetime. I left a few months later to lead Bandwidth’s Developer Experience team.